This title is available in a book and CD format. Lighting is arguably the single most critical element in creating a 'believable' look in computer games or animation. Film, television, and broadcast graphics all require a high level of skill and artistry in lighting. "3DS MAX Lighting" is targeted at all levels of animators and visual effects artists who wish to display world-class quality in their CG lighting environments. No other book on the market covers lighting in 3DS MAX and this is a 'must-have' for every animator and game/animation studio. It teaches lighting theory and introduces the lighting tools in 3DS MAX coupled with numerous practical examples.