Building XNA 3.0 Games: A Practical Guide for Independent
Game Development is written by James Silva, who recently
won the prestigious Microsoft Dream Build Play gaming
competition with his award-winning title The Dishwasher:
Dead Samurai, and coauthor John Sedlak, expert and
Microsoft MVP for XNA/DirectX. This full-colour book is
an in-depth and exclusive guide to the entire XNA game
development process, showing you the way to creating your
own gaming masterpiece. James Silva reveals the complete
process he used to build his award-winning game and
Microsoft MVP John Sedlak's expertise is brought to life
with full-color illustrations and numerous code examples.
You'll discover tips and techniques for creating a
polished, high-quality game using very few resources, and
learn to achieve the balance between coding and art that
is central to all good games. James reveals the pitfalls
he encountered in making The Dishwasher: Dead Samurai,
and his insight and suggestions show how you can avoid
them.The book is packed with full-colour code and
pictures to show you how things are done and exactly how
they should look in order to give you valuable insights
into XNA game development.