There is a belief among some animators (especially inexperienced ones) that computer software has become so good that all they have to do is push a couple of buttons and BAM! they have a character, ready for his close-up. But the fact remains that there is artistry needed to create characters, particularly how they move and act on screen. Action! Acting Lessons for CG Animators
Table of Contents:
1. What Is Acting?
2. Foundations of Animation.
3. Stanislavski's System.
4. Commedia dell'Arte.
5. Bioenergetics.
6. Using the Work of Michael Chekhov in Animation.
7. Essences.
8. Laban.
9. Alba Emoting.
10. Voice Performance for Voice-Overs.
11. Lip Synch and Facial Performance.
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