There is a belief among some animators (especially inexperienced ones) that computer software has become so good that all they have to do is push a couple of buttons and BAM! they have a character, ready for his close-up. But the fact remains that there is artistry needed to create characters, particularly how they move and act on screen. Action! Acting Lessons for CG Animators
Table of Contents:
1. What Is Acting?
2. Foundations of Animation.
3. Stanislavski's System.
4. Commedia dell'Arte.
6. Using the Work of Michael Chekhov in Animation.
9. Alba Emoting.
10. Voice Performance for Voice-Overs.
11. Lip Synch and Facial Performance.
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